Currently when a hero dies, if your party is able to reach the next inn, a random hero from your roster will be selected. Get your expedition back on track by choosing party replacements at the Inn.We hope that this change will reduce the RNG elements present in battle, and give players more information up front regarding how the battle will progress. This will be specified per monster, with a minimum of 1 token for any monster that has DD protection. Introducing Monster Death Door v2! In order to remove the RNG associated with its current implementation, instead of a percentage resistance, monsters with Death Door resistance will now have a finite number of DD tokens.We have several key changes planned for September to help facilitate these goals: We are specifically looking to improve player agency and add more variety and replayability to expeditions, while also reducing some areas of RNG. Currently set for September, this update is aimed at addressing a few key points of feedback we have pulled from the Darkest Dungeon community. Now that it’s in your hands, we wanted to take this opportunity to discuss some of the changes coming in our next release. Our August update is just the first of many that we already have planned. We hope you have been enjoying the Collector, new Infernal Flames and all the other additions in the Chirurgeon’s Table release! We also specifically love Darkest Dungeon, despite the fact that we, too, sometimes lose our favorite heroes and want to destroy our keyboards. But as long as you keep supporting what we do, we want to keep making things for you! It is not hyperbole to say that we are doing our dream jobs, and we love what we do. On that note, “‘Game 2’ hasn’t begun production yet, and this in no way means that we are done supporting or adding to Darkest Dungeon. While there’s also the Crimson CourtDLC coming up next year, Red Hook will eventually have to step away and settle into a new game. “ Tablet immediately comes to mind as it turns out, we accidentally designed a pretty cool touch interface from the beginning! Other console and handheld devices remain interesting as well, and we’d like to get the game to as many potential fans as possible.” Steam Workshop support for mods is in the pipeline, and ports well-suited to the game are also a priority.
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